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Devlog
Multiplayer prototype take 2 pt3
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Return to Multiplayer prototype take 2 pt3
Devlog
Basic multiplayer finished
July 11, 2025
by
DLXI
#fps, #steam, #prototype
After a week I had a working multiplayer project controlled by generic capsules with no sense of direction. I used steam, unity netcode and fizzy facepunch framework. Here's what was in it at this sta...
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3rd person character system fully done
July 11, 2025
by
DLXI
#fps, #unity, #steam
After spending a combined development time of 3 weeks (on and off), the character network system is fully done meaning: -smooth updated positioning -shooting mechanic (albeit fires 2 at once each time...
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